

And I was lucky to be able to submit an APK, starting this August it will have to be an app bundle. May I kindly ask you to clarify?Īlso, is App Store submission process more complicated than that of the Google Play? What are the major differences? Google Play only took 4 business days to test and review my app and then gave it a production status. So, what was the announcement for then? Let me put it this way: If IOS version is available on the App Store can I start using it to build apps for Apple products? if not then why? Also, I was assuming that using an apple laptop is the only way to make an app Swift compatible for submission. But what you are telling me sounds like it is still in development and not actually ready. My understanding was that it is fully ready for download on a MAC computer to start building mobile apps for IOS OS. App Inventor team made a public announcement on Maabout the release of App Inventor for IOS. However, I'm a little confused now and have more questions to ask. For feature requests please contact me by email. For questions about this extension or bug reports please start a new thread in the App Inventor community. Something not working right? Visit the troubleshooting page, or check the App Inventor User Forum for help.Hi Luis, thanks for getting back to me on this. See the App Inventor Extensions document about how to use an App Inventor Extension. If you are updating a previous version of the setup software, log out and log back in before continuing to use App Inventor.The installer confirms that the App Inventor Setup package was installed.If asked, enter your password to confirm that you really want to install software.On the Standard Install screen, click Install.


Click the blue link below to begin the download. To get the Android emulator for your Mac, download and install the Setup Package. Installing App Inventor 2 Setup on Mac OS X
